Game Jam Sparkhoppning
- nilsjohanpatrik
- för 3 dagar sedan
- 1 min läsning
Worked with three others over a weekend to produce the gem that is Sparkhoppning
I composed the hyped-up music and implemented it with a speed-based music-switching system. In addition to the music, I also put in many of the spot SFX for the obstacles that appear on the track. Game was made over a weekend in Unity. Music was made with Reaper and implemented using FMOD.
The video description contains links to both the game executable and the source code on github

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