<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Patrik Sound]]></title><description><![CDATA[Portfolio]]></description><link>https://www.patriksound.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Fri, 24 Apr 2026 14:03:18 GMT</lastBuildDate><atom:link href="https://www.patriksound.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Disney songs in Acusticum (2018)]]></title><description><![CDATA[Recording engineer ​ Was part of a 6 person audio team that did monitor sound, FOH and recording of a 35 musician ensemble performing all the best songs of Disney.​ ​]]></description><link>https://www.patriksound.com/post/disney-songs-in-acusticum-2018</link><guid isPermaLink="false">69e7b03b8b2f11ff8e59bd7f</guid><category><![CDATA[Concert]]></category><pubDate>Tue, 21 Apr 2026 17:14:04 GMT</pubDate><enclosure url="http://www.youtube.com/watch?v=D9HTFFNc2_g" length="0" type="video"/><dc:creator>nilsjohanpatrik</dc:creator></item><item><title><![CDATA[SMASK 2019]]></title><description><![CDATA[Project lead Lead a music show/concert involving over 150 other volunteering students. I assembled my own team where each one had their own area (writing, marketing, etc.).  ​ The show was performed in front of a 400 person live audience and was also broadcasted live on Youtube (which is the clip to the left).]]></description><link>https://www.patriksound.com/post/smask-2019</link><guid isPermaLink="false">69e7affe17f3e7675205b486</guid><category><![CDATA[Project Manager]]></category><category><![CDATA[Stream]]></category><pubDate>Tue, 21 Apr 2026 17:12:46 GMT</pubDate><enclosure url="http://youtu.be/5k-5cJ0LKGo?t=2327" length="0" type="video"/><dc:creator>nilsjohanpatrik</dc:creator></item><item><title><![CDATA[Snarky Puppy Tribute (2019)]]></title><description><![CDATA[Pre-production, production and post-production of a live-recorded show at the School of Music in Piteå, 2019.  I was Project lead &#38; engineer]]></description><link>https://www.patriksound.com/post/snarky-puppy-tribute-2019</link><guid isPermaLink="false">69e7afb98e63193b95d68cd5</guid><category><![CDATA[Project Manager]]></category><category><![CDATA[Concert]]></category><category><![CDATA[Mixing]]></category><category><![CDATA[Monitors]]></category><pubDate>Tue, 21 Apr 2026 17:11:56 GMT</pubDate><enclosure url="http://vimeo.com/388217859" length="0" type="video"/><dc:creator>nilsjohanpatrik</dc:creator></item><item><title><![CDATA[Procedural Wind in game]]></title><description><![CDATA[A Pure Data patch was compiled using hvcc  &#38; VS and then implemented in a Unity level using Wwise. The wind intensity is controlled by an RTPC which is tied to how far the player has moved up the hill. ​ This results in a dynamic wind sound that adapts to the player environment and position without using a large set of samples. ​ Inspired and intrigued by the works of Andy Farnell, Joshua D. Reiss, Charles Verron, David Moffat and others.]]></description><link>https://www.patriksound.com/post/procedural-wind-in-game</link><guid isPermaLink="false">69e7af5117f3e7675205b2ff</guid><category><![CDATA[Sound Design]]></category><pubDate>Tue, 21 Apr 2026 17:10:03 GMT</pubDate><enclosure url="http://youtu.be/fAWP0pgRywM" length="0" type="video"/><dc:creator>nilsjohanpatrik</dc:creator></item><item><title><![CDATA[Game Jam Sparkhoppning]]></title><description><![CDATA[Worked with three others over a weekend to produce the gem that is Sparkhoppning ​ I composed the hyped-up music and implemented it with a speed-based music-switching system. In addition to the music, I also put in many of the spot SFX for the obstacles that appear on the track. Game was made over a weekend in Unity. Music was made with Reaper and implemented using FMOD. ​ The video description contains links to both the game executable and the source code on github]]></description><link>https://www.patriksound.com/post/game-jam-sparkhoppning</link><guid isPermaLink="false">69e79e8c123d99511bfd5501</guid><category><![CDATA[Sound Design]]></category><category><![CDATA[Game Jam]]></category><pubDate>Tue, 21 Apr 2026 15:59:17 GMT</pubDate><enclosure url="http://youtu.be/Vu8FbD8dqGE" length="0" type="video"/><dc:creator>nilsjohanpatrik</dc:creator></item></channel></rss>